The folks at Chaos Czech have been busy, having released Corona Renderer 6 for Maxon’s Cinema 4D last week, and now a follow-up of version 6 for 3ds Max users. The company says that this latest update addresses “everything from foam to the sky”, and it’s really not kidding.
A new sky model has been deployed in Corona 6, allowing for an accurate depiction of twilight and dawn. This is all done procedurally, and according to the developers, can be easily worked with in animations. A user can implement multiple skies and suns, and can manipulate them in LightMix before or after a render.
Skylight portals have also been shaken up, as they are no longer needed. That’s thanks to a new Adaptive Environment Sampler that gives you accurate lighting with at least a 2x improvement to noise, and up to 9x in special cases. Also receiving a notable boost is the Material Library, which brings 78 new ArchViz assets to users looking to augment their scenes. These include three new categories, including flooring, carpet, and ceramic tile.
Other niceties added to Corona Renderer 6 include new glare and bloom controls with improved lens effects, texture randomization with the UVWRandimizer control, and what about that “foam”? Why, it has to do with Chaos Group’s Phoenix’s FD Foam, which is now fully supported.
The Jungle House – Credit: Rashed Sarwari
For more information on what’s new, we encourage you to check out the official blog post, which has specific examples of the new features. If you are an existing Corona Renderer user, you can simply upgrade in-place. Any demo user who’s previously exhausted their Corona Renderer trial can upgrade to the latest version, and enjoy an extended 14 days to explore.
Rob founded Techgage in 2005 to be an 'Advocate of the consumer', focusing on fair reviews and keeping people apprised of news in the tech world. Catering to both enthusiasts and businesses alike; from desktop gaming to professional workstations, and all the supporting software.