Where content creation is concerned, Adobe is one of the first names to come to most minds. The company’s software portfolio is almost jaw-dropping, and as a newbie, it can seem daunting figuring out which application is used for which purpose. As an experienced Adobe user, chances are that multiple Adobe applications are being used to help get the job done.
Despite Adobe’s massive presence in the creative space, the primary tool we’ve tested with over the years has been Premiere Pro, a “premier” video editing tool (and the one we use for our own videos). Lightroom has also been tested since the original release, but that’s specific to our CPU testing, not GPU.
Recently, we bucked our own trend and tested a brand-new Adobe application: Dimension. That was for our Ryzen Threadripper 2990WX review, as the application is designed to take advantage of as many threads as you can throw at it. “Hey, they sounds like rendering!” That’s because it is rendering. As impressive as a chip like the 2990WX is for rendering, a GPU can always speed up the process even further – if the renderer takes advantage of it.
Well, the wait for such a Dimension build is almost over, as both Adobe and NVIDIA have taken advantage of the ongoing Adobe Max conference to announce that the green team’s RTX technology is going to be speeding up Dimension renders real soon. How soon, we’re not quite sure, but we really want to get to testing the update out.
In a nutshell, Dimension allows artists or designers to spice up a photo with realistic 3D objects and effects. You can see an example of that above, where a 3D rendered gelato container and glass serving dish are rendered on top of a real photo (or a possible rendering – it’s hard to tell nowadays!).
With RTX support, NVIDIA says that renders inside of Dimension CC can be sped-up upwards of 10x. We’ll put that one to the test when we can, but great speed-upsĀ are expected given what we know of RTX so far.