“WITH MICROSOFT’S OFFICIAL announcement of its next-generation Xbox 360 console this week, ATI has decided to disclose some of the architectural details of the graphics processor that it created for the system. I had a brief but enlightening conversation with Bob Feldstein, Vice President of Engineering at ATI, who helped oversee the Xbox 360 GPU project. He spelled out some of the GPU’s details for me, and they’re definitely intriguing. Read on to get my graphics-geeky take on the inner workings of the Xbox 360 GPU.”
Read all about it at Tech Report.