The launch of Futuremark’s 3DMark06, it’s latest ‘Gamer’s Benchmark’, has thrown up all manner of questions and concerns about the benchmark itself, Futuremark as a company, the changes facing consumer 3D graphics in Windows Vista, and just how much weight the benchmark carries outside of the forums and hardware websites of the world.
This is a very informative look at everything 3D Mark, including how Futuremark specifically designs each version. I agree it fails in some areas, but it’s still fun to use. Check out the full article at Hexus.