This past fall, the folks at GOG.com announced its future plans to help take things to the next level. At the forefront was a decision to introduce newer titles to the service, effectively ending the “Good Old Games” moniker the site first became known for. Today, we’ve effectively reached that point. The company rolled-out a site revamp (aesthetically similar but organized differently) that aims to make GOG “Bigger, fresher and newer.” As noted in a post:
“Don’t worry, no matter how new we’re getting, GOG.com will always stick to our three core values: No DRM, Fair Pricing, and Love for our GOG-ers. Newer means simply newer games, whether they’re big, recognized names, indie games, day-one releases, or pre-orders. Pre-order for Legend of Grimrock for only $11.99 today, or pick up Trine and The Whispered World right now; Spacechem, Machinarium, and Darwinia are coming soon.“
One of the biggest reasons GOG has become well-respected is that it respects its users. While some games are arguably priced a bit higher than they “should be”, the entire GOG experience is a good one, and you’ll never feel like you’re being BS’d by the company. Not to mention, the company pushes for DRM-free content, which most competing services don’t. Even with the newer games released to the service, all will remain DRM-free, and in turn, hassle-free.
Along with some newer games being released, there’s also going to be a new focus placed on indie games. The first of such is an RPG called Legend of Grimrock, currently available as a pre-order on the site (for $11.99). Other indie games available now or coming soon include Trine, The Whispered World, Spacechem, Machinarium and Darwinia.
In addition to all this, GOG has also rolled out a new downloader (one must wonder if they’ll release a proper client a la Steam in time), and has mentioned other future plans in the post linked-to below. While I appreciated GOG as “Good Old Games” in the past, I’m looking forward to seeing where the service goes from here.