High dynamic range lighting has been a buzzword in 2005 in the world of PC gaming. Lighting after all has the power to make computer generated scenes really come to life. High dynamic range versus low dynamic range brings brighter whites to gaming, and a general more realistic lighting. So great, more eye candy you say? Well it can factor into game play, and does with Day of Defeat Source. Coming from a dark area, and stepping into the light brings about a bit of a glaring, or blinding effect that can temporarily hinder your view. Now it leads us to worry about more cheating at our lans, and unbalanced play with some turning on full HDR, and some off. Perhaps multiplayer gaming isn’t the place to look at it, and so with the release of Lost Coast we have some single player action to see what kind of new experience it brings.
Check out the full performance report at AMD Zone.