Microsoft has denied its working on a DirectX physics API for the upcoming DirectX 10. DailyTech previously reported Microsoft may be interested in developing a physics API due to a job description on Microsoft’s employment page. However, according to a recent interview with Rick Wickham, Director of the Windows Gaming business in the September issue of Maximum PC magazine, such rumors were denied.
Adding a physics API to Direct X wouldn’t be such a bad idea, so even though they deny the fact, it’s likely they still have something in the works. Physics.. is the future. When that future will be, is yet to be seen.