“There’s room for innovation here, but moving that controller around — it’s something that’s not mainstream for most games,” he said. He recalled a Microsoft-made controller from several years ago that allowed 3-D movement. “It’s tough because sometimes you move the controller, and you don’t [mean] to fly into the ground. You just want to put the controller down,” he said. “People aren’t that good at totally standing still. Even pilots actually sit in a chair when they do their flying. So there’s a lot to be learned about these controllers.”
I am still not really sold on the motion sensing side of gaming, but it should make quite an impact. Bill actually makes some good points. I would think you’d almost get dizzy after a gaming session of swaying yourself all over the place. Check out the full read at Gizmodo.