The 2017 iteration of NVIDIA’s US-based GPU Technology Conference is set to take place May 8 – 11, and like last year, there’s going to be a huge emphasis on VR content. That being the case, NVIDIA is once again holding a competition that will see 10 VR startups compete against each other for their share of a $30,000 cash prize, along with other prizes (surely to involve Quadro graphics cards).
The 10 entrants fortunate enough to be chosen from what I’m sure is a huge pool will be given 5 minutes on stage at GTC to talk about their project, which will be followed by 3 minutes of Q&A. Further, they’ll also receive free booth space in the exhibit hall – which in reality could be the biggest prize of all given the number of potential business partners that will mosey on through the area.
There are some restrictions entrants must be aware of in order to qualify. First and foremost, if your project has garnered more than $5 million USD in funding, you’re automatically out. Applicants must also integrate GPU technology into their VR projects, with GameWorks, VRWorks, and DesignWorks (all NVIDIA proprietary) given as examples. NVIDIA is looking most for projects revolving around science, medicine, technology, education, and art, although others that don’t fit in any one of those categories are still very much welcomed.
If you’re a VR developer and think you’re sitting on gold, then you can head right here to get your submission in. I’ll more than likely be at GTC again this year, so I look forward to seeing which demos make it through!