Chris_D: First of all, it’s a great pleasure to have the opportunity to ask you a few questions. The announcement of SiN Episodes was a pleasant surprise for everyone, especially for fans of the original game. How long has the game actually been in development and when was it decided you’d venture into episodic releases?
Steve Nix (CEO of Ritual Entertainment): We’ve been working on our plans for the next SiN game since 1998 and a number of game designs had been created during that time. Last year, we started talking with Valve about moving to an episodic model and then we went into full production on the first episode very early this year.
Check out the full interview at SiNEpisodes.