Bellevue, WA – October 11, 2006 – Valve, an entertainment and technology studio, is pleased to announce the availability of the SourceTM engine technology as an official middleware solution for developers on the Xbox 360TM video game and entertainment system from Microsoft. Source, the technology that powered Valve’s Half-Life 2, is already the benchmark game technology on Microsoft’s Windows platform, offering state of the art performance in graphics, networking, artificial intelligence, physics simulation and more. The version of Source, available for Xbox 360, is optimized to utilize the platform’s advance graphics hardware and offer full support for Xbox Live.
Good stuff! Not a bad engine to start seeing on the 360. It has come a long way since HL2 debuted, and isn’t slowing down quite yet.