Valve’s TV-bound ‘Steam Machine’ might have just been announced one week ago, but it appears the company didn’t want to waste too much of our time waiting for specs. Over at the Steam Community today, Valve’s Greg Coomer gave us not only that information, but also goes on to talk about the Steam Machine’s flexibility.
But first, the specs of the units that will be sent out to those lucky beta-testers:
|
Steam Machine Prototype |
Graphics |
NVIDIA GeForce TITAN, GTX 780, GTX 760 or GTX 660 |
Processor |
Intel Core i7-4770, i5-4570 or i3 |
Memory |
16GB DDR3-1600 |
Storage |
1TB SSHD (8GB SSD Cache) |
Power Supply |
450W 80Plus Gold |
Dimensions |
12 x 12.4 x 2.9 inches |
TITAN… damn. With Valve’s intent on pushing other consoles out of the living room, it sure seems to be targeting a different price-point (although on the lowest-end, such a PC should be possible for the same price as an Xbox One, or even less).
It’s worth pointing out that while AMD might dominate the console market, Valve’s choosing of NVIDIA here is quite a big win. But that said, Valve isn’t shy about talking about the flexibility possibilities here:
The prototype machine is a high-end, high-performance box, built out of off-the-shelf PC parts. It is also fully upgradable, allowing any user to swap out the GPU, hard drive, CPU, even the motherboard if you really want to. Apart from the custom enclosure, anyone can go and build exactly the same machine by shopping for components and assembling it themselves. And we expect that at least a few people will do just that. (We’ll also share the source CAD files for our enclosure, in case people want to replicate it as well.)
It will be interesting to see if Valve produces guidelines for building your own Steam Machine, because not all hardware works as well under Linux as it does Windows. Regardless, this is getting exciting.