After the events of Borderlands and before the events of Borderlands 2, we have a gap. No bullets were fired, no corny jokes were told, no heroes were around, and certainly not enough tentacles. A gap so large, it couldn’t be filled with a prequel, a gap too long to be filled by a sequel; Ladies and gentlebeings, I present, CLAPTRAP!! – Wait, I mean, Borderlands: The Pre-Sequel!
Claptrap saves the world, the end!
What? I told you everything you needed to know… wait, you get to play as Claptrap, who then saves the world!
YOU GET TO PLAY AS CLAPTRAP!!
Holy biscuit wheels of donut-shaped justice Rakkman, it’s like Christmas and a dream come true in the same evening; it just took a couple of years to get here. There’s a space station, a moon, EXPLOSIONS! and freaking-lasers. Double jumping, doom-buggy riding, tentacle monster slaying, and a suspiciously heroic Handsome Jack, it’s got everything!
I don’t know what people were expecting, I myself stayed clear of a lot of the media surrounding this game for the simple reason of spoilers. So I’m going to spoil you rotten in this review, but with a tight editorial leash, because I love you guys that much. What does this all mean? My comprehension is lacking at the moment due to so many bullets and lasers to the face… I think I have a lot of pent-up aggression from squealing like a [something young and delicate] at the sight of [phobia inducing creature] – by that I mean Alien: Isolation, so it’s nice to shoot things in the face for many hours. So many hours of face shooting…
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