The folks at UL have just augmented the super-popular 3DMark benchmark with a new test, and this one caters to mobile – notebooks, tablets, and phones. Like some of UL’s other tests, this Wild Life one is set to deliver as accurate a comparison between devices as possible, despite the differences in hardware.
Wild Life looks to be an attractive graphics demo, but unfortunately, the first device we tested it on (OnePlus 7 Pro) has some graphical issues, which are known to the developers. So, we couldn’t view it yet as it’s meant to be, but we’ll check it out on an actual notebook soon. Here’s a quick shot of the test in action:
On Android, Vulkan is used for the graphics API, while Metal is naturally being used on iOS. The primary test takes only one minute, and will deliver the best-case scenario result (the Snapdragon 855-powered OP7 Pro scored 2,122, for reference.)
The problem with quick tests, though, is that they don’t always paint an accurate picture of long-term gaming. One-minute bursts might mean the graphics chip doesn’t actually get too warm, whereas no one realistically plays games like that. For that reason, a stress test version of the test has also been included, which will run a loop, and show you a score for each completed run. If your device manages to perform at its peak without heating up too much, you may see nearly identical scores across-the-board. Conversely, this stress test should easily oust inefficient devices.
On Android, simply installing 3DMark will allow you to install the Wild Life sub-test. You can grab that installer from the Play Store. On iOS, a standalone version of the test can be downloaded. For desktop, you’ll need at least an Advanced license, and then you will be able to access the download.