“How about an all-new game powered by the next generation of Epic’s powerful Unreal engine, known as Unreal Engine 3? This time around, the game will be powered by the very same graphically impressive technology we’ve seen bits and pieces of at this year’s and last year’s Game Developers Conference in March. The engine will have support for advanced special effects, including high dynamic range lighting and bump offset mapping–which is an advanced form of lighting that can make a completely flat surface appear to have protruding features, like a brick wall built from jagged, uneven stones–and an all-new physics engine powered by Ageia’s Novodex technology. “We’ve never been able to do an avalanche in-game before,” says Epic president Mike Capps, referring to both the simulated mountain avalanche in this year’s GDC demo and to the sorts of effects you’ll see in the game.”
I can’t wait for this game, it’s going to kick so much ass. Read the full article as well as see 4 cool screenshots over at GameSpot.