The average PlayStation 2 game costs about $8 million. Studios often need large development teams–usually 40 or more people–to meet their tight deadlines. They spend money to license everything from comic book heroes to graphics engines. They record A-list actors. And if they burn their own CDs or do their own marketing, costs can really soar.
This is a shame too, because there are many solid indie titles out there. Just look at how well Darwinia and Rag Doll Kung Fu have done through the Steam system. Since retail publishing is the biggest punch to the stomach, it wouldn’t be surprising to see more and more indie publishers selling games as online downloads instead. Grab links and read more at Slashdot.