What I am willing to predict, however, even at this early stage, is that the real loser in all of this will be PC gaming. Let’s start with Quake 4, which uses the “old” Doom 3 engine but still came across as one of the more impressive PC titles I saw at the show. Id, Quake 4’s developer, was also showing an Xbox 360 version of the same game behind closed doors, and those reporters I polled at the show confirmed what I thought: they really couldn’t discern any difference between the two versions.
It really depends on the developers and which games will go to PC and which to the consoles. Add mouse and keyboard support, and there would be no reason not to play them on the consoles. It will be interesting to see, no doubt. Read Dave Carnoy’s column over at C-Net.