by Rob Williams on August 18, 2017 in Graphics & Displays
We’ve taken a look at AMD’s latest top-end Radeon in workstation and compute scenarios, and now, the attention is turned to gaming. In this Vega review follow-up, we’re going to look at the “Best Playable” settings for both the Vega 64 and GTX 1080 at 4K, as well as ultrawide, adding Vega 56 and GTX 1070 to the mix.
Rise of the Tomb Raider
Rise of the Tomb Raider (DX12) – RX Vega 64 |
Minimum |
Average |
53 |
61 |
Rise of the Tomb Raider (DX12) – GTX 1080 |
Minimum |
Average |
36 |
60 |
Rise of the Tomb Raider (DX12) – RX Vega 56 |
Minimum |
Average |
49 |
59 |
Rise of the Tomb Raider (DX12) – GTX 1070 |
Minimum |
Average |
48 |
60 |
At 3440×1440, the GTX 1080 handles RotTR a bit better than Vega 64, being able to use improved specular reflections, and HBAO+ over the default ambient occlusion method. The GTX 1080 had a reduced minimum FPS over the Vega 64, but that’s something that could honestly change between runs (the game loves to hitch at absolutely random moments).
When details are slightly reduced, the game hits an easy 60 FPS on the Vega 56 and GTX 1070, sharing the same settings. Here, performance between the two cards is even closer than the others.
Tom Clancy’s Ghost Recon: Wildlands
Tom Clancy’s Ghost Recon: Wildlands (DX11) – RX Vega 64 |
Minimum |
Average |
37 |
59 |
Tom Clancy’s Ghost Recon: Wildlands (DX11) – GTX 1080 |
Minimum |
Average |
53 |
65 |
Tom Clancy’s Ghost Recon: Wildlands (DX11) – RX Vega 56 |
Minimum |
Average |
43 |
56 |
Tom Clancy’s Ghost Recon: Wildlands (DX11) – GTX 1070 |
Minimum |
Average |
46 |
59 |
As with RotTR, the GTX 1080 fared a bit better in Wildlands, which isn’t a grand surprise given the NVIDIA splash screen seen before the main menu. NVIDIA’s card had improved texture quality and still managed at 6 FPS bump on average. As has been the theme a couple of times, both the Vega 56 and GTX 1070 used the same settings, delivering roughly the same performance.
The Witcher 3: Wild Hunt
The Witcher 3: Wild Hunt (DX11) – RX Vega 64 |
Minimum |
Average |
53 |
62 |
The Witcher 3: Wild Hunt (DX11) – GTX 1080 |
Minimum |
Average |
55 |
63 |
The Witcher 3: Wild Hunt (DX11) – RX Vega 56 |
Minimum |
Average |
51 |
56 |
The Witcher 3: Wild Hunt (DX11) – GTX 1070 |
Minimum |
Average |
50 |
58 |
Wrapping up the ultrawide testing, the GTX 1080 bested Vega 64 ever-so-slightly here, sticking to HBAO+ over SSAO (hardly a grand difference, if I’m honest). Both cards performed extremely similarly. As for the Vega 56 and GTX 1070, settings were once again shared, and similar performance was delivered.