by Rob Williams on December 10, 2010 in Graphics & Displays
To keep the mid to high-end GPU market interesting, NVIDIA has just launched its GeForce GTX 570, a replacement to the GTX 470. It’s priced a bit higher, at $349, but packs extra performance, improved power efficiency and lower temperatures. Is that enough to make it a winner in today’s tight market? We’re here to find that out.
One of the more popular Internet memes for the past couple of years has been, “Can it run Crysis?”, but as soon as Metro 2033 launched, that’s a meme that should have died. Metro 2033 is without question one of the beefiest games on the market, and though it supports DirectX 11, it’s almost a feature worth ignoring, because the extent you’ll need to go to in order to see playable framerates isn’t likely going to be worth it.

Manual Run-through: The level we use for testing is part of chapter 4, called “Child”, where we must follow a linear path through multiple corridors until we reach our end point, which takes a total of about 90 seconds. Please note that due to the reason mentioned above, we test this game in DX10 mode, as DX11 simply isn’t that realistic from a performance standpoint.



The performance of the GTX 570 is quite good here, with it running head-to-head with the GTX 480, which just a couple of months ago, was far more expensive. It still falls a bit behind the GTX 580, but that’s to be expected.
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|
|
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AMD HD 6870 1GB (CrossFireX)
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2560×1600 – High Detail, 0xAA
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46
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64.47
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AMD HD 5970 1GB (Reference)
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2560×1600 – High Detail, 0xAA
|
40
|
60.182
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AMD HD 6850 1GB (CrossFireX)
|
2560×1600 – High Detail, 0xAA
|
41
|
57.134
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NVIDIA GTX 580 1536MB (Reference)
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2560×1600 – High Detail, 0xAA
|
31
|
40.94
|
NVIDIA GTX 480 1536MB (Reference)
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2560×1600 – Medium Detail, DX10, 0xAA
|
46
|
62.563
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NVIDIA GTX 570 1280MB (Reference)
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2560×1600 – Medium Detail, DX10, 0xAA
|
44
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61.043
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AMD HD 5870 1GB (Sapphire)
|
2560×1600 – Medium Detail, DX10, 0xAA
|
39
|
60.947
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AMD HD 6870 1GB (Reference)
|
2560×1600 – Medium Detail, DX10, 0xAA
|
38
|
54.442
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NVIDIA GTS 450 1GB (SLI)
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2560×1600 – Medium Detail, DX10, 0xAA
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32
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50.060
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NVIDIA GTX 470 1280MB (EVGA)
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2560×1600 – Medium Detail, DX10, 0xAA
|
35
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49.220
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AMD HD 5850 1GB (ASUS)
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2560×1600 – Medium Detail, DX10, 0xAA
|
30
|
47.746
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AMD HD 6850 1GB (Reference)
|
2560×1600 – Medium Detail, DX10, 0xAA
|
34
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44.377
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NVIDIA GTX 460 1GB (EVGA)
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1920×1080 – High Detail, DX10, 0xAA
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45
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66.894
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AMD HD 5830 1GB (Reference)
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1920×1080 – High Detail, DX10, 0xAA
|
30
|
44.030
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AMD HD 5770 1GB (Reference)
|
1920×1080 – Medium Detail, DX10, 0xAA
|
32
|
52.555
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AMD HD 5750 1GB (Sapphire)
|
1920×1080 – Medium Detail, DX10, 0xAA
|
32
|
47.660
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NVIDIA GTS 450 1GB (ASUS)
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1920×1080 – Medium Detail, DX10, 0xAA
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30
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47.608
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Like our other high-end parts, we had to decrease the detail level to medium in order to get playable framerates, in this case, 61 FPS.