by Rob Williams on November 10, 2010 in Graphics & Displays
NVIDIA launched its first Fermi-based GPU earlier this year in the form of the GeForce GTX 480, and it was met with mixed reception. Until now, it’s been the fastest single-GPU offering on the market, but certain downsides kept it from being the first-choice of many. Does NVIDIA’s first proper follow-up fix all that was wrong?
For fans of the original Mafia game, having to wait an incredible eight years for a sequel must’ve been tough. But as we found out in our review, the wait might be forgotten as the game is quite good. It doesn’t feature near as much depth as say, Grand Theft Auto IV, but it does a masterful job of bringing you back to the 1940’s and letting you experience the Mafia lifestyle.

Manual Run-through: Because this game doesn’t allow us to save a game in the middle of a level, we chose to use chapter 7, “In Loving Memory…”, to do our runthrough. That chapter begins us on a street corner with many people around, and from there, we run to our garage, get in our car, and speed out to the street. Our path ultimately leads us to the park, and takes close to two minutes to accomplish.



NVIDIA’s GTX 580 struts its stuff here, only being surpassed by AMD’s powerful dual-GPU offerings. The gains compared to the GTX 480 are not quite as high as I’d expect, but are still notable.
|
|
|
|
AMD HD 5970 2GB (Sapphire)
|
2560×1600 – Max Detail, PhysX High, 2xAA
|
28
|
55.292
|
NVIDIA GTX 580 1536MB (Reference)
|
2560×1600 – Max Detail, PhysX High, 2xAA
|
26
|
47.695
|
AMD HD 6870 1GB (CrossFireX)
|
2560×1600 – Max Detail, PhysX High, 0xAA
|
28
|
82.029
|
AMD HD 6850 1GB (CrossFireX)
|
2560×1600 – Max Detail, PhysX High, 0xAA
|
28
|
69.177
|
NVIDIA GTX 480 1536MB (Reference)
|
2560×1600 – Max Detail, PhysX High, 0xAA
|
23
|
61.922
|
AMD HD 5870 1GB (Sapphire)
|
2560×1600 – Max Detail, PhysX Medium, 0xAA
|
39
|
60.947
|
AMD HD 6870 1GB (Reference)
|
2560×1600 – Max Detail, PhysX Medium, 0xAA
|
33
|
54.626
|
NVIDIA GTX 470 1280MB (EVGA)
|
2560×1600 – Max Detail, PhysX Medium, 0xAA
|
30
|
50.955
|
AMD HD 5850 1GB (ASUS)
|
2560×1600 – Max Detail, PhysX Medium, 0xAA
|
27
|
38.468
|
NVIDIA GTS 450 1GB (SLI)
|
2560×1600 – Max Detail, PhysX Off, 0xAA
|
35
|
49.230
|
AMD HD 6850 1GB (Reference)
|
2560×1600 – Max Detail, PhysX Off, 0xAA
|
34
|
44.377
|
AMD HD 5830 1GB (Reference)
|
2560×1600 – Max Detail, PhysX Off, 0xAA
|
33
|
39.252
|
NVIDIA GTX 460 1GB (EVGA)
|
2560×1600 – Max Detail, PhysX Off, 0xAA
|
27
|
38.625
|
AMD HD 5770 1GB (Reference)
|
2560×1600 – Medium Shadows, Medium Geometry, SSAO Off, 0xAA
|
30
|
44.030
|
NVIDIA GTS 450 1GB (ASUS)
|
1920×1080 – Max Detail, PhysX Off, 0xAA
|
38
|
46.118
|
AMD HD 5750 1GB (Sapphire)
|
1920×1080 – Medium Detail, PhysX Off, 0xAA
|
32
|
47.660
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The GTX 580 can handle Mafia II at top-end settings, even with anti-aliasing high, so that becomes our best playable. Surprisingly, despite having no PhysX acceleration, the HD 5970 still manages to surpass the performance of NVIDIA’s latest card.