by Rob Williams on July 16, 2014 in Graphics & Displays
When we took a look at EVGA’s GeForce GTX 760 Superclocked a couple of weeks ago, we lacked the ideal card to compare it to. With Sapphire’s Radeon R9 280 Dual-X in the house, retailing for just $10 shy of EVGA’s, we’ve managed to remedy that problem. So, let’s dive in, and see how both fare through our battery of tests.
Given the sheer number of titles in the Assassin’s Creed series, it’s a little hard to believe that the first game came out a mere six years ago. You could definitely say that Ubisoft hit the ball out of the park with this one. To date, we’ve never considered an AC game for benchmarking, but given the number of graphical goodies featured in the PC version of Black Flag, that trend now ends.
Manual Run-through: The saved game starts us not far from the beginning of the game under a small church which can be climbed to synchronize with the environment. To kick things off, I scale this church and rotate the camera around once, making sure to take in the beautiful landscape; then, I climb back down and run all the way to the water (the top of this small church and the water can be seen in the above screenshot).
Note: For some reason, Ubisoft decided to cap the framerate to 60 FPS in Black Flag even if Vsync is turned off. For most games, this would ruin the chance of it appearing in our benchmarking, but because the game is graphically intensive, I’ve chosen to stick with it, as at higher resolutions, reaching 60 FPS is a perk that will belong only to high-end graphics cards.
I mentioned on the first page that both of the cards I’m comparing here debuted at the same price-point, but I’m sure these charts could have revealed that on their own. Both cards deliver great performance at 1080p.
Thanks to the fact that DICE cares more about PC gaming than a lot of developers, the Battlefield series tends to give us titles that are well-worth benchmarking. Battlefield 3 offered incredible graphics and became a de facto benchmark immediately, so it’s no surprise, then, that BF4 follows right in its footsteps.
Manual Run-through: The Singapore level is the target here, with the saved game starting us on an airboat that must be driven to shore, where a massive battle is set to take place. I stop recording the framerate once the tank makes its way to the end of this small patch of beach; in all, the run takes about 3 minutes.
This kind of matching-up is no doubt going to be the theme for the rest of the article. While I’d wager that 50 FPS might be totally playable for a game like AC IV: Black Flag, 60 FPS is definitely more ideal for an FPS like BF 4. Luckily for you, I see what it takes to make that framerate happen on the Best Playable page.