Content and news by Geek Girl

Seed is Dead

We’ve reached the end of the road, and to all those of you who have followed us along this wild, weird ride I say a big, big thank you. It’s been a pleasure serving you our game, and your constant faith in us has been a major morale booster when times seemed tough.

Yet another MMO bites the dust. Sad to see you go Seed.

Published on September 28, 2006

Logitech Harmony 880 Remote

How many remote controls do you have right now? Let’s see, TV, DVD player, PVR, Xbox360, Amp, Converter, and maybe a partially functioning universal that is more problem than solution. I bring you harmony, the Logitech Harmony 880 remote that is.

Published on September 15, 2006

The Daedalus Project

A new issue of The Daedalus Project is now available here. Also, several new surveys are available for current MMORPG players. You can participate here. As the number of MMOs and MMO portals increase, your help in publicizing the
link to the current surveys goes a long ways in sustaining this line of research.

To give this project your support, click one of the above links!

Published on September 4, 2006

Seed Update Announced

We are proud to announce the successful launch of the first major expansion for Seed, the Sickbay Update. The update launched yesterday, while the associated skills were put live a week ago. Basically, the Sickbay Update introduces health, hazards, injuries and treatment to life in the colony. It is no longer without risk to take on repair jobs. Complications may arise that need urgent response, or else your character may get injured.

You can read a lot more about the update right here and also about player-driven projects here.

Published on August 24, 2006

New DAOC Expansion!

Electronic Arts (NASDAQ: ERTS) announced today Labyrinth of the Minotaur, the seventh expansion to the epic fantasy MMORPG Dark Age of Camelot. Currently in development at EA Mythic (formerly Mythic Entertainment), the expansion is scheduled to ship in the US in late 2006 for the PC.

It’s so great to see these classic MMO’s continue to have such great support!

Published on August 16, 2006

Announcing GDC London

WHEN: 2-4 October, 2006

WHERE: 195 Piccadilly (BAFTA Headquarters)

GDC London will focus exclusively on advanced techniques in game development, with a special focus on the UK. The event will build on the 2006 GDC theme of “What’s Next” by narrowly focusing on key next generation console development issues.

Published on June 30, 2006

From the Desk of Mark Jacobs (Mythic)

When we first learned about EA’s acquisition over Mythic, questions and rumors spread about the future of DAoC. Well, Mark Jacobs fills us in.

Folks,

It has been an exciting time at Mythic in the last few weeks, to say the
least. But as you know saying the “least” is not my style, so I will say a
little more:

1) It is business as usual here at Mythic. I have already commented on
WAR, but let me say officially that there are no plans, implied plans or
even, maybe if plans for DAoC going away. I can’t say much more than what
has already been said (we’re announcing our expansion pack plans next
month, the Roundtable is going on as scheduled), because I am still
talking with EA about the business details and our future plans for
Camelot.

2) The deal with EA was one that was carefully considered, and one that I
am very proud of being able to present to our company. I’ve been around a
long time and seen a lot of things in this industry, and I am confident
that this deal was the right thing for Mythic, the employees, our
investors and most importantly our Camelot players. As I have said many
times in the last week, all the key guys I’m talking with at EA are
long-time players (and fans) of DAOC!

3) Did I say “our players”? You bet. Mythic makes great games, but without
great people to play them we would be just another game company or as I
said many years ago, I’d be wearing a paper hat, name-tag and asking
people “Would you like fries with that?”

There isn’t anything else that can be said right now, unfortunately. I
have always prided myself on being open with the community, so you can
believe that as soon as there is more to know, you will know it. Right now
what we know is that the future is bright. Thank you all for being part of
our past, and our future.

Looks like players have nothing to worry about.. yet at least. It’s safe to say that DAoC will be around a while longer.

Published on June 28, 2006

Anarchy Online Turns 5 years old!

On this day, June 26 2001, Anarchy Online went live to an albeit less than
stellar launch, however it has continued to prove successful with several
expansion packs and a free to play option.

Congratulations AO and we look forward to our next 5 years on Rubi-Ka!

Published on June 26, 2006

NCSoft Austin Lays Off 25% of Staff

One of the most prolific MMORPG companies in the world looks to be having bigger troubles than many have imagined. The NC Austin office total employee count is down to 230, from the 300 it was a few days ago. It is currently unknown exactly who were laid off, but it’s known that some key members inside the company are no longer there.

Published on June 23, 2006

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