Considering Techgage doesn’t often talk about consoles, it might stand out that we’ve had three in-depth articles relating to Sony’s new PS4 Pro over the course of the past ten days. For the sake of sanity, I am glad that I can call our coverage “complete”, but before I wrap up, I wanted to take a moment to talk about some of the key points of each article.
First and foremost, there’s our review. Overall, there’s not much to be surprised by with the Pro, as it essentially delivers what we expected. The console itself offers much-improved GPU performance, and even improved CPU performance, but to enjoy those perks, you need to be playing games that are optimized for the new platform.
Ultimately, I don’t recommend a Pro to anyone right now unless they have a specific reason for it – such as, they’re planning to play games that are actually Pro-optimized. There’s no point in buying one right now for the sake of future-proofing, because for all we know, a special edition console could be released down-the-road, or at least a bundle version that includes a free game. If you’re not playing Pro-optimized games, you’re simply not going to notice any difference if you upgrade right now.
That said, those who’ve wanted a PS4 for a while would be wise to choose the Pro over the Slim. The console is worth it right now as a first purchase, but not so much for an upgrade. That will undoubtedly change over time, as more and more developers begin building their games with a Pro focus from the start.
Prior to our review, we tackled a couple of popular questions; namely, 30 vs. 60 FPS, and 4K vs. 1080p. Since the Pro hit the store shelves, it’s become increasingly obvious to me that I am not the only one who craves 60 FPS so much. Give me double the framerate over a higher resolution any day of the week. To me, resolution increases should only happen if the framerate can be kept high. Take The Last Of Us Remastered, for example. The developer gives gamers an option: either run the game at 4K/30 or decrease the resolution a smidgen to 1800p (yes, 1800) and enjoy a targeted 60 FPS.
Finally, we wrap-up our coverage today with an in-depth look at performance, which includes a whack of load time data involving HDDs and SSDs on both the original PS4 and the new Pro.
There, it’s done. I think…