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For those who might have missed it, our resident audiophile, Rory Buszka, has posted an article that compares Creative's native EAX to ASUS' clone, called DS3D GX 2.0. Essentially, this article stemmed from a complaint that Creative sent their press release list which stated that ASUS was wrong in claiming that their Xonar cards supported their EAX technology, and technically speaking, that was correct.
I won't get deep into the whys and hows here, since Rory took care of that in his article, but the goal was simple: Can ASUS' GX 2.0 compare to native EAX? Would a casual gamer notice the difference? The results are somewhat surprising, because even though ASUS' solution wasn't perfect, it came amazingly close to actual EAX, minus the buggy drivers and all that nonsense.
Many posters in our forums have mentioned that we should have performed more testing, including performance, however, we should reiterate our goals. This was not a "Creative vs. The World" article, but rather a look at how the competition's EAX "emulator" and general gaming audio stacked up against the reigning king. So check it out, especially if you are in the market for a new audio card.
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While ASUS support of EAX 5.0 isn't true "EAX" - they haven't licensed anything from Creative - the DirectSound3D GX 2.0 extension set aims to free the positional 3D audio market from Creative's grip by performing the same functions in EAX 5.0-enabled games, without the Vista compatibility issues of hardware-acceleration, and the half-baked ALchemy solution.
When you hear the word "free", do your ears perk up? If so, then you'll love the fact that TrackMania Nations' "sequel" is just that... free! With it comes 65 brand-new tracks, full ability to customize and edit those tracks and also the ability to play online with owners of the full-blown $40 game.
So what does "Forever" lack that the full version doesn't? Forever is maimed in that it allows Stadium races only, so for everything else, you'll need to fork over the money. However, this is one game I've never heard a bad thing about, from anyone, so chances are that this free offering will sell you. It's a quality game from a quality company who actually cares about... quality. If only we had more of that in this industry.
Many sites are hosting the game, but I tend to have good luck with either Gamers Hell or FileFront. For you Steam users, you can download the game that way. If you happened to have already owned TM on Steam, it should now be converted to Forever and auto-update next time you log on.
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The latest version of anything-goes arcade/puzzle racer Trackmania is out, and it’s free. Unfortunately the Trackmania Nations Forever website is currently taking more of a hammering than would, if I had a hammer, the morning, and the evening, all over this land. Having eventually had it working long enough to reach the download page, turns out it’s actually a forward to Filefront. The download is 504 of your Earth megabytes.
Source: Rock, Paper, Shotgun
The big SSD-related news of late comes courtesy of Seagate, the world's largest hard-drive manufacturer, but it's not all good. We would hope that as the world's largest drive maker, then they themselves would be announcing their own SSD, but no. Apparently, all current SSD manufacturers are infringing on four Seagate-owned patents related to the technology.
News.com asks the question of whether or not Seagate actually owns the patents to what we know as an SSD, but at this point, it's difficult to know for sure since a single patent could have such a wide scope, and this is one product-type that would be difficult to sum up. With their recent lawsuit towards STEC, the answer might soon be seen.
Being a long-time fan of Seagate, I am hoping that they actually have a reason to sue. Even still, I find is strange that they seem to have no intention of releasing such drives themselves. Even if the CEO finds no use with them, where there is demand, sales will be seen. It's been well documented that while not perfect, SSDs do indeed have some incredible benefits.
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So if the patent is so good why would Seagate go after STEC? To set an example. In the tech world, companies typically don't like to sign license and royalty agreements. Potential licensees often make the patent holder sue one or more companies first. If the potential licensees prevail, the conflict can fade away.
Source: C|Net News.com