No matter the technology, people enjoy seeing higher numbers. Faster processors, more memory, more horsepower and of course, more megapixels. The company to reign supreme in that arena for a while has been Hasselblad, who are now offering the H3DII-50, a 50 megapixel monster, utilizing Kodak’s latest highest-end 36.8×49.1mm sensor.
The camera’s price is not yet known, but considering the ‘smaller’ H3DII-39 retails for just under $34,000, then you could expect the latest iteration to score upwards of $40,000. But what kind of resolution avails you with a 50 megapixel CCD? How does 6132×8176 sound? As incredible as that may appear, it sure doesn’t seem that much more impressive over the 39 megapixels 5412×7212. But as simple math will prove, the higher we go in megapixels, the slower the overall resolution will increase to our eye.
But still, 50,000,000 pixels from a single image is simply incredible. To put it into perspective, a 1680×1050 monitor comes close to 1.8 million pixels, while the current monster, 2560×1600, sits at a comfortable 4.2 million pixels. That’s not the most impressive part, though. Each image taken with the H3DII-50 will weigh in at around 70MB a piece. Not only is the camera itself expensive, but the computer you’d need to handle the images would also have to be.
To fit more pixels on the same chip, Kodak had to perform some voodoo shrinkage on them; they’re 6 microns, compared with 6.8 for the KAF-39000. Kodak claims that the chip has increased data throughput, which seems odd since the specs (which are admittedly stamped “preliminary”) indicate a maximum throughput of 18MHz vs. 24MHz for the 39-megapixel CCD.
We haven’t covered the Hans Reiser trial to any great degree, due to it not being something of particular interest to most of our readers, but it’s a twisted tail regarding what used to be a very popular software developer. Hans was first accused of murdering his wife in late 2006, and since then the entire legal process and trial has taken well over a year and a half to conclude. When it did, he was found guilty, though no body was ever recovered.
That led many to believe that Hans could have still been innocent, but his sketchy demeanor worked to hurt more than help him. News is out today, however, that he led authorities straight to Nina’s body, proving that he was indeed the creep behind this horrible crime. His cooperation means he will be eligible for parole after 15 years, rather than the original 25.
What this means for ReiserFS is probably certain doom. Many of the largest Linux distributions gave up on the file system long ago, including SUSE, and it even seems to be getting weened out of the Linux kernel itself. We’ll have to wait and see, I guess. I do recommend reading the Ars Technica quickie article on this, though, if you happen to love play on words, like the one in the quote below.
Our postmortem analysis of the ReiserFS mailing list, however, seems to indicate that the project is already beginning to fall apart. Ongoing development has been relocated to kernel.org, but the effort could be doomed to bitrot because developers don’t seem particularly interested in taking a stab at maintaining the code.
With the iPhone 3G right around the corner, are you getting ready to make the 11th a fun-filled day? Many aren’t, and unless you have been living under a BlackBerry, you’d know that most people outside of the US are getting the roughest end of the deal.
The Canadian side of things has appeared on sites all over North America, but in actuality, Canucks aren’t seeing prices that come even close to other parts of the world. Don’t get me wrong, Rogers is using their monopoly to the fullest degree, but picture the poor folk in New Zealand, who have a 1GB / 600m plan that will run them $250 per month! The smallest plan, at $80, offers 250MB / 120m.
It’s also been found out that even though the AT&T plan pricing is relatively sane, the rock-bottom $199 price for the 3G will apply to new customers only. So if you are already in a plan with the previous iPhone, you can expect to pay around the same as you did for the first iPhone. Who knew when the iPhone first came out how much of a money-sucker it would be, and not even by Apple!
Another interesting point: all of us expecting to waltz into AT&T stores and pick up an iPhone for $199 will be sadly surprised. The $199 price is for new contract-holders only. If you’re an AT&T subscriber you’ll be paying $399 and $499 for your iPhone – about $100 less than the non-contract price.
It’s been a long road for Blu-Ray. But now that the format war and the need for a completive edge is long over, one might have guessed the members of the Blu-ray Disc Association would have given up on creating a means for higher capacity discs. It looks like we were wrong.
Today, Pioneer put out a press release touting their newest and greatest achievement in optical media yet. Their “wide-range spherical aberration compensator and light-receiving element” enabled them to produce a 16-layer read-only Blu-Ray disc, complete with the standard 25GB capacity per layer. Naturally, while this technology is only available for testing purposes for the time being, we will undoubtedly see a similar solution headed for retail when the technology is more mature.
Pioneer plans to release more details at the International Symposium on Optical Memory and Optical Data Storage on July 13.
July 7, 2008, Tokyo, Japan – Pioneer Corporation has succeeded in developing a 16-layer read-only optical disc with a capacity of 400 gigabytes for the first time in the world*1. Its per-layer capacity is 25 gigabytes, which is the same as that of a Blu-ray Disc (BD). This multilayer technology will also be applicable to multilayer recordable discs. This development has bolstered Pioneer’s confidence in the feasibility of a large-capacity optical disc, which is expected to become necessary in the near future.
Way back in April, EA Sports President Peter Moore opened the “PC is dying” floodgates by announcing that Madden 09 would not have a computer-counterpart. The reasoning was that the games are selling less and less, and less, with each year that passes. Fair enough, and understandable.
But, Mr. Moore has again gone ahead and re-opened the gates for more debate, but this time has omitted important facts that anyone who’s ever played an EA sports title on the PC is fully aware of. Moore on his blog states that piracy is a massive reason EA is choosing to step away from the PC, and sales go down each year. Again, fair.
But as Rock, Paper, Shotgun investigates, one of the potential reasons for decline might very-well be the fact that their sports titles on the PC get worse with age. While FIFA 06 received an 83% score from PC Gamer UK, FIFA 07 received a 71% and 08 received a 66%. Seems like a lot more than piracy is to blame.
I can agree that their PC games are lackluster, over the console counterparts. Not ever have I bought an EA-developed PC game and been floored. The graphics on the PC should be better, but they aren’t. Heck, NFS: Pro Street on the PC doesn’t even offer a 2560×1600 resolution, when every other current game does. Of course that’s a very limited issue with gamers, but it goes far beyond that. They half-ass their PC games, and that’s why they’re on a downhill slope.
But regardless of whether EA will admit it or not, that’s what they want. With the PC as a low priority, they can push more efforts towards the consoles, where all their money seems to be.
Also, conflating employee pay with return on investment is extremely disingenuous. Of course your employees deserve to be paid. However, if they produce substandard work not of a quality to see good sales, I’d suggest they should no longer be your employees. If employees are paid based on the sales of the product, rather than for their time creating them, then the products need to be really good.
Ahh, summer. The time for beaches, brews and babes. It’s also the time of year when computers are your worst enemy. As if the heat from the sun isn’t bad enough, we have CPUs reaching in excess of 50°C, resulting in a consistently warm room. It’s a disaster if you happen to be in an overly small room.
Well, Ars Technica might come to the rescue for you, with some tips on how to keep your computer, and in turn, yourself cool during this warm season. Their tips include underclocking and lowering voltages, and also to stay away from CRTs. That seems like a harsh choice, when strapping a house fan to one would be a far less expensive option.
Personally, I recommend simply making sure the computer is clean inside and out and has a superb airflow scheme. The better the airflow, the lower the temps. Past that, another good solution would be getting an air conditioner. Or, turning the PC off when it’s not being used. That might be the easiest solution of all…
If you happen to be using an older, workstation-class system, don’t underestimate its power consumption. I finally got around to slapping my Kill-A-Watt meter on my own rig, and was astounded to see that my system was drawing 300W of power at idle. Firing up Folding@Home + Unreal Tournament 3 pushed power consumption up to 420W—the most I’ve ever seen from any rig, including the ones I benchmark.
It may have taken a while to get here, but the latest version of Gentoo, 2008.0, is now out and ready for your CD burners. The road to 2008.0 wasn’t easy. We originally saw a skipped 2007.1 release, followed by a very-delayed current release, but hopefully things will be smoother from here on out. One of the reasons for the delay are staffing issues, so if you have ever wanted to join a distro team and happen to like Gentoo, then the opportunity is there.
The latest release includes an updated installer, one that’s equipped with more drivers for better hardware support (I’ve yet to test X48/P45 support) and also a fresh coat of paint, using Xfce as the backdrop. In addition, packages have been upgraded to their latest stable versions, including the Linux kernel (2.6.24), gcc (4.1.2), glibc (2.6.1) and Portage.
Profiles have also been completely reworked, so for the best optimization, you can emerge –sync and then select a new profile using eselect profile list and eselect profile set after choosing the appropriate one for your machine. Performing an emerge -avuD world will enter you into 2008.0-land.
If you are interested in testing out the latest version, there are numerous versions available on the downloads page. If you are unsure of what Gentoo is or why I use it as my full-time OS, you can check out previous reviews and other Linux-related content right here.
Code-named “It’s got what plants crave,” this release contains numerous new features including an updated installer, improved hardware support, a complete rework of profiles, and a move to Xfce instead of GNOME on the LiveCD. LiveDVDs are not available for x86 or amd64, although they may become available in the future. The 2008.0 release also includes updated versions of many packages already available in your ebuild tree.
We offer our sincere apologies to all who attempted to access the web site this weekend, as it was down from late Friday evening to supper time on Sunday. The stem of the issue goes beyond simple coding issues, but rather server and software configurations.
To make a long story short, we have now recovered, we are now better people and we now have wider waists thanks to the amount of beer required to get through the ordeal. The result is a far better running web site, and the intent to never let such an issue creep up again.
Along with the website being back online, we’ve imported some fresh code also, which doesn’t affect anything noticeable. But, that doesn’t mean bugs couldn’t have creeped in. If you happen to notice anything out of the ordinary, please don’t hesitate to let us know, and we’ll fix it immediately.
That all aside, we have some big plans for the site throughout the summer, so stay tuned as we work towards making the site much more feature-rich, more enjoyable to use and easier to look at. Thanks guys!
A group of pretentious customers have lined up a week early and the flagship 5th Avenue Apple store to ensure they get their hands on Apple’s newest product. It’s not clear whether or not this is just a grab for attention or media stunt, but the camping chairs, blankets and food are all laid out. These people are definitely in it until the end.
Apple’s 3G iPhone will be released July 11, and feature an in-store activation process that will surely slow things down for would-be customers standing in long lines. One thing’s for sure: If I decide to get one, I’m sure as heck not standing in line.
So we heard some really over-eager folks have decided to get a jump on the iPhone 3G line — a really, really big jump. Obviously, we had to head down and see if it was true… and it is. Right now, about ten people have started a line outside of Apple’s flagship store on 5th Avenue in New York.
It’s that time again. We’re seeking to add several new authors to our staff, to ensure that we can continue to provide the best in cutting-edge PC hardware and software news, reviews, and industry analysis. You think you can do what we do? Here’s your invitation! We’re planning some serious growth in the near future, but we need people that can help make it happen.
All positions for Techgage are voluntary, but can be rewarding. In addition to being a great way to get your fix of the ‘shiny-shiny’, you get to build your reputation as a knowledgeable authority in the world of PC technology, and you get a cool Techgage.com email address. You’ll also join a spirited team of dynamic individuals who care deeply about providing our visitors with the best experience possible.
To be the best candidate for a position at Techgage, we suggest that you:
Are passionate about PC technology (being opinionated is a plus!)
Are a "self-starter" who is willing to work independently on projects
Be able to write with proper grammar, spelling, and punctuation
Are generally knowledgeable in most areas of PC hardware (CPUs, motherboards, graphics, storage, peripherals, accessories), software (gaming, productivity, operating systems), or consumer electronics (home theater, audio, video, ‘connected home’ products)
Have an entertaining writing style
Applicants must submit a writing sample of no less than 1200 words (we can help with this if necessary), or an example of previous work. We’d also like to know what area of PC technology you’re most interested in. To apply, send an email to Rob.Williams [at] Techgage [dot] com for consideration.
You think you can do what we do? Here’s your invitation! We’re planning some serious growth in the near future, but we need people that can help make it happen.
All positions for Techgage are voluntary, but can be rewarding. In addition to being a great way to get your fix of the ‘shiny-shiny’, you get to build your reputation as a knowledgeable authority in the world of PC technology, and you get a cool Techgage.com email address. You’ll also join a spirited team of dynamic individuals who care deeply about providing our visitors with the best experience possible. To be the best candidate for a position at Techgage, we suggest that you:
Are passionate about PC technology (being opinionated is a plus!)
Are a "self-starter" who is willing to work independently on projects
Be able to write with proper grammar, spelling, and punctuation
Are generally knowledgable in most areas of PC hardware (CPUs, motherboards, graphics, storage, peripherals, accessories), software (gaming, productivity, operating systems), or consumer electronics (home theater, audio, video, ‘connected home’ products)
Have an entertaining writing style
Applicants must submit a writing sample of no less than 1200 words (we can help with this if necessary), or an example of previous work at a similar site. We’d also like to know what area of PC technology you’re most interested in. To apply, send an email to Rob (rob.williams@) or Rory (rory.buszka@) for consideration.