Posted on June 20, 2011 9:45 AM by Rob Williams
Tired of searching for an image via text input? Took a picture on vacation and can’t remember the name of the monument you flashed a peace sign in front of? Feel like wasting time with a new Internet toy? If you’ve answered ‘yes’ to either of these questions, then you may be interested to know that Google recently updated its image…
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Posted on June 20, 2011 8:30 AM by Rob Williams
Ubuntu may be the most popular desktop Linux choice, but it wouldn’t surprise me if the total install-base of its derivatives proved to be the more impressive of the two. Out of the box, Ubuntu does a lot right, but it does leave a lot up to the user in terms of installing codec support, tweaking tools that are actually worth using, common…
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Posted on June 17, 2011 9:00 AM by Rob Williams
AMD this week began shipping out its first 32nm Fusion processors in the form of the mobile part ‘Sabine’, based on the Llano architecture. The desktop variant, Lynx, is set to launch in the next couple of weeks. Some motherboard vendors have begun sending us boards to help us test out AMD’s latest and greatest (greatest in terms of tech…
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Posted on June 16, 2011 12:00 PM by Robert Tanner
If you ask most tech enthusiasts, they will credit Intel with starting the SSD trend as we know it. Which if true, may be why it would surprise some to learn that the original X25-E Intel launched way back in 2008 has never seen a refresh or product update. For those like me with short-term memories, the X25-E was the server / enterprise variant of…
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Posted on June 16, 2011 9:30 AM by Rob Williams
To help launch Duke Nukem Forever in style, NVIDIA held an event appropriately called “Happy Endings” at the Palladium Ballroom in Dallas, TX last week. There, both Gearbox and a sponsored PC mod were present, and to show those who weren’t there what they missed, NVIDIA has just posted a video to its YouTube page.
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Posted on June 15, 2011 1:00 PM by Rob Williams
With a fifth grader being younger than its development cycle, Duke Nukem Forever didn’t hold much chance to live up to its hype. The fact that the game has exchanged multiple hands and game engines sure doesn’t help, either. In the end, Duke Nukem Forever launched to mostly horrible reception. While I didn’t find it to be nearly as bad as others…
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Posted on June 15, 2011 8:34 AM by Jamie Fletcher
Starting today, Steam, the online games distribution service from Valve, will be starting up a new service of sorts, free to play games. Steam normally sells games while offering demo downloads for free, but does not support actual free games. This is most likely down to a certain fiscal element not being provided for the bandwidth…
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Posted on June 14, 2011 10:30 AM by Rob Williams
During the unveiling of Mac OS X ‘Lion’ (10.7) at last week’s WWDC, Apple talked a little bit about the “Find My Mac” feature, but didn’t go into great detail of how it worked. With a Lion developer beta, however, further information has begun to trickle out, including the discovery of a feature no one saw coming… “Restart to Safari”. Just as it…
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Posted on June 14, 2011 9:03 AM by Rob Williams
When Nintendo showed off its Wii U last week at E3, its focus seemed to be a lot more obvious on the controller than on the games, and for that reason, few next-gen titles were even unveiled. From what we did see, it was difficult to surmise just how much better the Wii U’s capabilities were over the original Wii, and at the same time…
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Posted on June 13, 2011 12:10 PM by Rob Williams
Where pre-order bonuses are concerned, I can love ’em or hate ’em. If the bonuses that gamers get aren’t detrimental to the gameplay, and can later become acquired by the rest of us, I don’t have a big deal with it. But when publishers offer pre-order bonuses that can award gamers a big advantage over the competition on day one…
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Posted on June 13, 2011 10:30 AM by Rob Williams
When Microsoft showed off the first real glimpse of Windows 8 at the D9 conference a couple of weeks ago, I doubt there was a single person on earth who didn’t have to think about what they were seeing for a couple of minutes. For end users, imagining using the UI we were shown as a primary desktop environment seems a little hard to settle…
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Posted on June 13, 2011 9:00 AM by Rob Williams
With Duke Nukem Forever having launched this past Friday internationally and launching tomorrow in North America, it’s of little surprise that the launch reviews are already beginning to pour out. The game has sure taken “forever” to get here, so was it worth the wait? Judging by the aggregate scores of the reviews published so far… no, not…
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Posted on June 10, 2011 9:29 AM by Rob Williams
Timed with the opening of E3, NVIDIA earlier this week announced that its PhysX 3.0 SDK is prepared for developers to snatch, and as the major version number would suggest, there’s lots that NVIDIA brings to the table here. Perhaps of most importance, the entire engine has been rewritten, which should result in a higher…
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Posted on June 10, 2011 8:10 AM by Rob Williams
At CES 2008, there was a TV being shown at Sony’s booth that more than impressed me. For one, it was 3D, and two, it had the ability to deliver two pictures at once. With two sets of glasses, gamers could play some multi-player and not be able to see what their opponent was doing. In essence, Sony combined two separate…
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Posted on June 9, 2011 9:00 AM by Rob Williams
I’m oblivious to how it took me a full week to realize this, but last Thursday, Mozilla posted the first “rapid release” beta of its Thunderbird e-mail/messaging client. That’s right… “rapid release” isn’t just affecting the Firefox Web browser, but Thunderbird as well, which means its versioning scheme has also been accelerated. If it follows suit…
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Posted on June 8, 2011 10:45 AM by Rob Williams
Google has just released its 12th stable release of Google Chrome, and with it comes a bucketload of improvements that make upgrading a recommended affair. If you’re using a standard version of Chrome, it may have already updated itself, but if you are using an install through a repository in Linux, you may have to run…
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Posted on June 7, 2011 3:00 PM by Rob Williams
Right on schedule, Nintendo announced its Wii successor at E3, named ‘Wii U’. Whereas most console announcements have discussions more about the console itself rather than the controller, the opposite is true here. The controller, as recent rumors have predicted, features a large touch screen, making this a controller like none…
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Posted on June 7, 2011 11:30 AM by Rob Williams
Things were a lot different in the computer market when Techgage first came to be in March of 2005. At the time, AMD totally dominated the processor market for enthusiasts, and its “FX” processors were the parts that everybody wanted. But with prices hovering around the $1,000 mark, only a select few actually had the pleasure of using them.
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Posted on June 7, 2011 9:00 AM by Rob Williams
Sony, at E3, finally took the veil off of its PlayStation Portable replacement, called ‘Vita’ (‘Life’ in Latin). It looks like a PSP, and for the most part acts like a PSP, though things are being taken to the next progressive level. Expect a touchscreen, dual analog sticks, multi-touch pads on the rear of the device, a higher dose of social networking…
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Posted on June 6, 2011 3:30 PM by Rob Williams
With Apple’s major announcements at WWDC, one might imagine that it’d be OS X ‘Lion’ or iOS 5 to receive the most attention, but at Apple’s homepage, neither of those are at the forefront. Rather, that privilege belongs to ‘iCloud’, Apple’s long-awaited cloud-based storage service. While it’s been imagined in past months that the service…
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Posted on June 6, 2011 12:30 PM by Rob Williams
Apple introduced a lot of software at its ongoing WWDC conference that gives fans reason to be excited, but for desktop users, it’s OS X Lion that’s proven to be the most interesting. Like Snow Leopard, Lion’s upgrade price is set to $29.99, and as such, the OS is more of an upgrade that’s stuck in the middle of being a service pack…
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Posted on June 6, 2011 9:00 AM by Rob Williams
It has sure taken a while to get off the ground, but Sony has finally launched its ‘Welcome Back’ program, which awards both PS3 and PSP owners a choice of two free games; five to choose from on the PS3 side and four on the PSP side. For owners of both, a total of four games can be claimed; two for each platform. Once again, those…
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Posted on June 3, 2011 1:00 PM by Rob Williams
While gaming it up last night, I couldn’t help but notice an e-mail from Gearbox popping up in the corner with a message I’ve long been waiting for: the Duke Nukem Forever demo is here! Jamie has wittily announced that earlier today, so I am not going to be redundant. I did however give the demo a pass through and captured the first…
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Posted on June 3, 2011 10:30 AM by Jamie Fletcher
After being lambasted for inappropriate forum comments, making up stories about children’s hamsters, distasteful wit in IRC and being involved in a rather unfortunate accident with a meringue and some 8 gauge wire; I ended up in Hell, forever listening to such great hits as Aqua’s Barbie Girl and a certain tongue tied individual expressing…
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