Posted on August 10, 2010 10:33 AM by Rob Williams
For the past couple of years, there’s been an ongoing Mac vs. PC war between both Apple and Microsoft, but it’s been the former that’s had the longer run, and the more straight-forward claims. Well, that looks to end with Microsoft’s new “PC vs Mac” micro-site, which tells people what a Mac might not do for them, and how the PC is…
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Posted on August 10, 2010 8:16 AM by Rob Williams
For computer gaming, 1993 was a landmark year. id Software, known at that time as the brain behind the epicWolfenstein 3D and Commander Keen, delivered “Doom”, an evil, twisted, and action-packed 3D shooter that proved just as addicting as it was gory. I think few will call Doom anything other than a masterpiece, because it set a…
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Posted on August 10, 2010 7:34 AM by Rob Williams
There seems to be a billion different perspectives on what the future of the Web is going to be, but according toGoogle’s ever-vocal CEO, Eric Schmidt, the future is… with a total lack of anonymity. A comment like this from Mr. Schmidt of course comes as no surprise, as it was also him who once said that if you wanted privacy, you…
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Posted on August 9, 2010 8:35 AM by Rob Williams
This past May, Valve did something that literally blew our minds… it released a Mac-based Steam client. We of course knew that the game selection at first was going to be lackluster, because let’s face it… Macs aren’t known for their gaming abilities, and until recently, it seemed like the company’s own CEO hated to even pair the two…
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Posted on August 9, 2010 8:00 AM by Rob Williams
Over the weekend, we moved our advertising system from our servers to a third-party, which means that going forward, the ads you see on our site will not be loading from our server as has been the case for as long as the site’s been around. We made this move not for performance reasons, but because of a stubborn issue that I…
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Posted on August 6, 2010 9:18 AM by Rob Williams
You know… as much as I hate DRM (and trust me, I hate it), I can begin to understand its use when I read stories like this one. As it appears, a highly-acclaimed indie title called Machinarium, which costs only $20 on a regular day, suffers from a ~90% piracy rate. You read that right… for every 100 people who play the game, only 5~15…
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Posted on August 6, 2010 8:33 AM by Rob Williams
For those who want to run truly high-end gaming PC’s, there’s usually a common inclusion… water-cooling. The reasons to go this route are obvious… improved temperatures, quiet operation, and of course… it looks cool. Over the years, we’ve seen some companies water cool everything from north bridges to hard drives, but today, we…
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Posted on August 5, 2010 4:16 PM by Rob Williams
In today’s MMO world, gold-selling is a real “issue”, hated by many, and taken advantage of by many others. Generally speaking, the lure of purchasing in-game gold for your favorite MMO can be hard to ignore. It comes down to a “would I rather pay $xx or spend 10 hours doing something boring?”, and if you reach the point where…
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Posted on August 5, 2010 3:16 PM by Rob Williams
Digg, the popular social news site, has long been appreciated and loathed by many. For regular users, it’s a great source of the latest news, singled out by fellow users. For others, such as site owners, it’s a frustrating service, as getting anything of value to the front-page is near impossible unless you have a brigade of friends to help you out.
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Posted on August 5, 2010 7:34 AM by Rob Williams
I’m sure that most of us have heard the old adage, “It’s okay to lie, sometimes“, but how well does that same mentality carry over to piracy? Is it okay to pirate sometimes? Personally, I’m not quite sure the “sometimes” idea works, because if it’s wrong to do something, can it ever be right? It seems a bit unlikely, but it could depend on…
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Posted on August 4, 2010 12:29 PM by Rob Williams
StarCraft II might be causing grief for some gamers, with overheating graphics cards, but that has done little to throttle the initial success of the game, with over 1,000,000 copies sold on launch day. As Blizzard notes in its press release, the game sold 1 million in the first 24 hours, and then 1.5 million by the end of the first 48 hours. Thanks…
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Posted on August 4, 2010 8:45 AM by Rob Williams
Yesterday, we mentioned in our news that Windows 7 has finally surpassed Vista in overall usage, so on a somewhat related note, how about we take a look at browser shares today? As hard as it is for some of us to believe (myself included), Internet Explorer has changed what was a continuous decline into the absolute…
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Posted on August 4, 2010 8:07 AM by Rob Williams
Last month, Seagate unveiled the world’s first 3TB consumer hard drive – albeit an external one. The launch was rather impressive, though, because months earlier, it sounded like it was going to be quite a while before a 2TB+ drive would become a reality. But thanks to Seagate’s clever thinking (or tricks as some would call them), the drive…
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Posted on August 3, 2010 12:45 PM by Rob Williams
For KDE users like me who can never wait to get a hold of the latest version, tomorrow will be the day to celebrate, as the developers will be releasing the final version of KDE 4.5. This latest version follows up to February’s launch of 4.4, and rather than unveil a bunch of new enhancements, 4.5 looks to tackle a lot of bugs, and refine some…
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Posted on August 3, 2010 9:44 AM by Rob Williams
A couple of months ago, we talked about a report that divvied up our time online and gave us a basic understanding of where it’s all spent. Well, there’s a new take on this same question, and this time it’s from one of the most reputable sources around: Nielsen. The firm best known for measuring the success of television shows…
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Posted on August 3, 2010 8:55 AM by Rob Williams
In case it isn’t that obvious, downloadable content is becoming big business, and it’s not surprising to see new companies jumping on the bandwagon all the time. It makes perfect sense, too. What company wouldn’t want to sell a $50 game and then release $30 or more worth of downloadable content after-the-fact? The number is…
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Posted on August 3, 2010 8:10 AM by Rob Williams
Well, it’s happened. Windows 7 has finally passed Vista in terms of overall usage, and it took a just under ten months to accomplish. That’s far more impressive than Vista’s first ten months, that’s for sure. Since its launch, 7 has been on a clean incline, and if it keeps up the rate it’s going, then XP is surely to be surpassed in the…
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Posted on August 2, 2010 9:58 AM by Rob Williams
There are few things I enjoy doing more than gaming, but despite that, I sometimes have a difficult time buckling down to give a new game a try. It doesn’t matter how well-received it is by others… I am for some reason, insanely stubborn. Just how stubborn? Well, I still haven’t played more than five minutes of Portal. Yes, I’m that stubborn.
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Posted on August 2, 2010 9:20 AM by Rob Williams
It hardly feels like it’s been a couple of months since I attended the GO OC 2009 North American regional final, but lo and behold, fifteen months have passed since! The 2010 iteration of the event is being held a little bit later this year for various reasons, and happens this coming weekend, Saturday (7th). Like last year, it’s being held at the…
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Posted on August 2, 2010 7:26 AM by Rob Williams
StarCraft II was launched last week to much fanfare, and though I haven’t heard of any sales figures yet, the game seems to be well-received so far. Well, for those who can play it without their graphics card overheating, that is. Yes, it seems that even the biggest games on the planet can ship with show-stopping bugs, but whether this one…
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Posted on August 2, 2010 6:48 AM by Rob Williams
Arcade machines are unfortunately becoming rarer by the day, but for those who have the money, and also the room, the popularity of purchasing a machine for home use is increasing. The problem, though, is that when you choose an arcade machine, or a pinball machine, you’re usually limited to just one game, and that makes settling…
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Posted on July 29, 2010 7:57 AM by Rob Williams
If you’re a gamer, and it doesn’t really matter for how long, chances are good that you have some fond memories of old games you used to play in years past. These games could have been on the PC, or consoles, mobiles or any other device… it doesn’t matter. Personally, I have a lot of fond memories from games, and for a variety of platforms…
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Posted on July 28, 2010 9:15 AM by Rob Williams
When NVIDIA first launched its Fermi architecture earlier this year, the crowd that seemed to gain the most consist of those who take advantage of GPU’s for non-gaming purposes, such as scientists, designers or anyone that needs to execute complex mathematical code at a heavily paralleled level. Of course, we knew it’d be only a matter…
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Posted on July 28, 2010 9:15 AM by Rob Williams
When NVIDIA first launched its Fermi architecture earlier this year, the crowd that seemed to gain the most consist of those who take advantage of GPU’s for non-gaming purposes, such as scientists, designers or anyone that needs to execute complex mathematical code at a heavily paralleled level. Of course, we knew it’d be only a matter…
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Posted on July 28, 2010 8:28 AM by Rob Williams
As soon as solid-state storage hit the scene in a big way a few years ago, some people immediately began to contemplate the potential demise of mechanical storage as we knew it. That argument has once again been brought to the table by storage-tracking site Enterprise Storage Forum. Does mechanical storage have anything to…
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